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Tag Archive 'Second-Life'

Google Lively is dead

Google recently discontinued Lively, the Second Life-like project. Even though that’s only one out of many of Google’s projects, it’s symbolic of a turning point from representation to reality.

In 1978, Jerry Mander in Four Arguments for the Elimination of Television (Quill, 1978) wrote:

In one generation, out of hundreds of thousands in human evolution, America had become the first culture to have substituted secondary, mediated versions of experience for direct experience of the world. Interpretation and representations of the world were being accepted as experience, and the difference between the two was obscure for most of us.

Thirty years later, it is not just about America and not just about TV. The detachment from direct experience grew layers. The attitude of substituting reality with mental representation was also one of the causes of the current financial problems, which constructed the illusionary “wealth,” considering information flowing through the cables as real goods.

Affirming that nothing is real is true both on the neurophysiological and spiritual levels. We have all heard that, especially in the Eastern traditions, the world is “maya,” an appearance, or illusion. Also, one of the mantras of people who populate the virtual worlds is to question reality saying that “there is nothing real in reality” since our experience is in any case mediated by our senses and by our nervous system which, starting from the mechanism of vision itself, only interprets reality. Following this line of thought we can say that there’s no objective reality and perhaps there’s no reality too, since every experience is mediated by our nervous system.

There’s an apparent concordance between neuroscientists, technical creators of virtual worlds and spiritual teachers. All of them, in different ways, say that the world in an illusion.

Since the times of Buddha and Plato, that the world is our representation has been a philosophical, metaphysical, psychological and spiritual assumption much before science and technology came into our lives. Philosophers and mystics expressed this in a much more sophisticated way than any software environment or technocrat.

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Virtual worlds and Maya 2.0

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The creation of virtual worlds has an immediate fascination over human beings. Second Life. World of Warcraft and other environments are amongst Internet developing tendencies.

The great appeal of these worlds is augmented by the fact that the mind itself is a powerful creator of artificial worlds and it complies with an intrinsic need within the mind.

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Virtual worlds, mirror worlds, Second Life: backing up the messed planet

The path of enigmas

In the 21th century ideologies collapsed, religions are showing their fundamentalist and darker side and war is still the response to political problems. At the same time the material world itself is experiencing ecological collapse.

Virtual worlds such as Second Life and mirror worlds as Google Earth are the new frontiers of the Net. It seems as though we are making a backup of a devastated world on the Net, reshaping it according to our dreams and inhabiting it as if we could alienate ourselves from the material world.

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